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Two inspiring artists.
1.) Raf Grassetti Raf is the art director at Sony Santa Monica studios and he worked on the god of war game, His work on Artstation is...
Zack Scanlon
Oct 8, 20202 min read
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Building my world
You are a well experienced and skilled explorer who has a travelled through some of the most dangerous landscapes and environments know...
Zack Scanlon
Oct 8, 20201 min read
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modelling a windup key.
October 6th 2020 Start with getting a reference image that I can base my asset on is the first step. But before going to Maya I had to...
Zack Scanlon
Oct 6, 20204 min read
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Coding in Unity 02
With the speed calculator done in the previous post next was to expand on it by introducing an IF statement to tell the user/player that...
Zack Scanlon
Oct 5, 20201 min read
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Coding in unity 01
In Unity i started by creating a empty and then applying a new script component and then creating one private float variable for speed...
Zack Scanlon
Oct 5, 20201 min read
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Algebra 01 - Collecting like terms and simplifying
Simplify the following: 1.) A.) v+v+v+v+v= 5v B.) u+u+u+u+u+u =6u C.) h+h+h+h = 4h D.) n+n+n= 3n 2.) A.) 4x+2x= 6x B.) 2r+r= 3r C.)...
Zack Scanlon
Oct 5, 20202 min read
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Introduction to Mathematics
To start we looked that the topics that we will need to know for our exam in march. these topics include ● Number Systems, Families of...
Zack Scanlon
Oct 5, 20201 min read
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Engaging the player.
Premise The premise is usually the first thing that a perspective player will come across when the learn about your game so making sure...
Zack Scanlon
Sep 25, 20202 min read
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Game development cycle.
Boiled to three core points the game development cycle is Plan, Design and Deliver however going more to each point then that for...
Zack Scanlon
Sep 24, 20202 min read
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Player interactions.
Single player VS Game e.g Minecraft, the player has to gather tools and materials to survive otherwise they will be kill by hostiles in...
Zack Scanlon
Sep 24, 20201 min read
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4 different game genres and how they function.
Genre: First person shooters Description: From a first person perspective where the objective usually involves the player killing AI or...
Zack Scanlon
Sep 24, 20201 min read
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Importing assets from Maya to Unity
Once I modelled my Spaceship in Maya i rendered it out from a top down perspective using the Maya hardware renderer and set the format as...
Zack Scanlon
Sep 21, 20201 min read
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Making a menu in unity.
starting by creating 2 new blank scenes and adding a new background in both of them. Then adding a button in both as well of these...
Zack Scanlon
Sep 21, 20201 min read
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Painting textures in Photoshop.
After Exporting a UV snapshot from Maya i brought the snapshot into Photoshop and created a background layer, UV overlay layer and Body...
Zack Scanlon
Sep 20, 20201 min read
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UV unwrapping low poly spaceship.
Once i was finished modelling my spaceship i want to make textures that i can then apply to the model but before i could do that i had to...
Zack Scanlon
Sep 17, 20202 min read
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Case study 01- Somsim games.
Write a brief overview of the process Matthew took? To begin Matthew quit his job then took out his savings and then got a second...
Zack Scanlon
Sep 16, 20203 min read
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Cisco networking academy: Part 1 basics.
Starting with an introduction about coding and how a computer is nothing without a program otherwise it just an an object and can't do or...
Zack Scanlon
Sep 16, 20202 min read
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getting started with unity.
After loading unity hub and creating a new project the first thing i did when inside my unity project was go into the asset store and...
Zack Scanlon
Sep 14, 20204 min read
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Modelling low poly spaceship in Maya.
In class i was given these images of spaceship and was ask to recreate it in Maya using this image as reference and keep it low poly as...
Zack Scanlon
Sep 13, 20202 min read
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Game concept in Photoshop.
Using Photoshop and relevant images off of the internet i'm taking parts of images that i want using the lasso tool and combining them to...
Zack Scanlon
Sep 11, 20201 min read
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