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Zack Scanlon
Sep 24, 20202 min read
Game development cycle.
Boiled to three core points the game development cycle is Plan, Design and Deliver however going more to each point then that for...
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Zack Scanlon
Sep 24, 20201 min read
Player interactions.
Single player VS Game e.g Minecraft, the player has to gather tools and materials to survive otherwise they will be kill by hostiles in...
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Zack Scanlon
Sep 24, 20201 min read
4 different game genres and how they function.
Genre: First person shooters Description: From a first person perspective where the objective usually involves the player killing AI or...
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Zack Scanlon
Sep 21, 20201 min read
Importing assets from Maya to Unity
Once I modelled my Spaceship in Maya i rendered it out from a top down perspective using the Maya hardware renderer and set the format as...
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Zack Scanlon
Sep 21, 20201 min read
Making a menu in unity.
starting by creating 2 new blank scenes and adding a new background in both of them. Then adding a button in both as well of these...
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Zack Scanlon
Sep 20, 20201 min read
Painting textures in Photoshop.
After Exporting a UV snapshot from Maya i brought the snapshot into Photoshop and created a background layer, UV overlay layer and Body...
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Zack Scanlon
Sep 17, 20202 min read
UV unwrapping low poly spaceship.
Once i was finished modelling my spaceship i want to make textures that i can then apply to the model but before i could do that i had to...
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Zack Scanlon
Sep 16, 20203 min read
Case study 01- Somsim games.
Write a brief overview of the process Matthew took? To begin Matthew quit his job then took out his savings and then got a second...
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Zack Scanlon
Sep 16, 20202 min read
Cisco networking academy: Part 1 basics.
Starting with an introduction about coding and how a computer is nothing without a program otherwise it just an an object and can't do or...
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Zack Scanlon
Sep 14, 20204 min read
getting started with unity.
After loading unity hub and creating a new project the first thing i did when inside my unity project was go into the asset store and...
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Zack Scanlon
Sep 13, 20202 min read
Modelling low poly spaceship in Maya.
In class i was given these images of spaceship and was ask to recreate it in Maya using this image as reference and keep it low poly as...
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Zack Scanlon
Sep 11, 20201 min read
Game concept in Photoshop.
Using Photoshop and relevant images off of the internet i'm taking parts of images that i want using the lasso tool and combining them to...
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Zack Scanlon
Sep 10, 20203 min read
Core principles of game design.
Core Principles of game design. FORMAL ELEMENTS Players Rules Objectives Conflict Boundaries Outcomes Resources Procedures PROC-BORP...
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Zack Scanlon
Sep 8, 20205 min read
Maya introduction.
the introduction began with learning the menu for Maya such as the top buttons like the symmetry button which helps when modelling things...
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Zack Scanlon
Sep 7, 20201 min read
Photoshop
The session started with learning the basic controls of how Photoshop worked from what each tool/icon did to the short cuts like Ctrl+J...
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Zack Scanlon
Sep 4, 20201 min read
Induction day
September 1st was my induction day at Nescot for the Next gen course in which i learnt the modules for my first and second year at...
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