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12 Principles of animation
the illusion of life and was developed by 10 founders at Disney in 1981 talking about the principles from the 1930's. -Squash and stretch...
Zack Scanlon
Mar 4, 20212 min read
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Sound visualisation in animation.
In this video 3D animation is used to visualise soundwaves over the course of the song. At the start of the song it begins with a line...
Zack Scanlon
Mar 3, 20211 min read
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Squirrel animation
I started by importing my squirrel rig and an image plane that has bouncing reference as i find timing in animation difficult so this...
Zack Scanlon
Mar 3, 20211 min read
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Baking bad: a low to high workflow
For the first part of this project i took photos of my object to use as reference. I then took the images into photoshop and added some...
Zack Scanlon
Mar 2, 20212 min read
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Probability
Probability is how likely something to happen, probability comes in many forms like odds, percentage and likelihood. As long as it is...
Zack Scanlon
Feb 15, 20211 min read
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Animation week 1
Kinematics- The movement/motion of an object. Stop motion- Frame by frame movement of individual pieces to get an animation. Zoetrope-...
Zack Scanlon
Feb 11, 20212 min read
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Texturing my Screwdriver model.
To start with the texturing first did some clearing in Maya like renaming different parts of my mesh like the handle and the shank so i...
Zack Scanlon
Feb 10, 20212 min read
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Game review
challenge, play, premise, character, story The last of us the game is set in a post apocalyptic world where a mutated fungal virus that...
Zack Scanlon
Feb 7, 20212 min read
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Hexadecimal
When i was introduced to hexadecimal i recognised it as they way colours are displayed and navigated on things like colour wheels. Each...
Zack Scanlon
Feb 1, 20211 min read
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Compiling
Pre-processor Compiler Assembler Linker Pre-processor -It removes all the comments in your source file -includes the header file which is...
Zack Scanlon
Jan 25, 20211 min read
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Software development life cycle
Requirements and analysis Design Development Testing Deployment Maintenance R,D,I,T,D,M The software development cycle is the process...
Zack Scanlon
Jan 25, 20212 min read
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Binary
Binary is a numbering method that uses two values 0 and 1, true and false or in storage systems it low and high. In number systems the...
Zack Scanlon
Jan 25, 20211 min read
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comparative study of developers approach to developing games with diversity/inclusion
In Horizon zero dawn you plays as Aloy who is an outcast from a society in the future for being suspected of not being born of a human...
Zack Scanlon
Jan 21, 20211 min read
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Demographics, Pitching and X Statements with Stephen Hey
Player types Not a gamer, gamer- people who don't consider themselves gamers but still play Improvers people- who like puzzle and trivia...
Zack Scanlon
Jan 19, 20211 min read
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Data types.
A data type is a set of values. In C# two main data types are value and reference types. Value types are created on the stack Structs We...
Zack Scanlon
Jan 18, 20211 min read
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Matrices
Matrices are used in most scientific fields but the most pertinent example is that they are used to manipulate 3D models and actually put...
Zack Scanlon
Jan 18, 20211 min read
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Screw driver model.
For this modelling exercise we were told to choose an item that we will be modelling and then texturing so i chose this screw driver...
Zack Scanlon
Jan 11, 20211 min read
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Why You Need Maths To Make Games with Byron Atkinson
There's a difference between academic and practical mathematics Have to have a good understanding because you may need to detect...
Zack Scanlon
Jan 11, 20211 min read
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Vectors
Intro to vector and scalars. At first glance at vectors they looked intimidating to me but after watching the intro to Vector and Scalars...
Zack Scanlon
Jan 11, 20212 min read
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My Game Design Document.
For my game design document i wanted to make a horror, co-op and real time strategy game so i used the concept of the Necronomicon from...
Zack Scanlon
Jan 6, 20211 min read
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