The data for this post was taken from a study in 2016
Revenues from companies by game revenues
Tecent= $7.4 Billion
Sony= $4.3 Billion
Activison/Blizzard= $3.4 Billion
Microsoft= $3.2 Billion
Apple= $3 Billion
EA= $3 Billion
NetEase= $2.9 Billion
Google= $2.1 Billion
Bandai Namco= $1.1 Billion
Nexon= $1 Billion
Hardware demographic:
81% use smartphones
11% use vr headsets
48% use consoles
22% use hand held devices
97% use a pc
Average ages:
Average gamer= 35 years old
Average male gamer= 33 years old
Average female gamer= 37 years old
General population/average gamers
67% of households in the US own hardware for video games
53% of frequent gamers play multiplayer games at least once a week
54% of frequent gamers says it helps connect with their friends
45% say it helps their family spend time together
63% of frequent gamers are familiar with VR with 15% of them having used it
In 2016 the total amount of money consumers have spent on games was $30 billion
Average of 1.7 gamers in a US household
Developers
There are 2,322 video game developer locations across all 50 states in America.
There are 526 publisher locations across 44 states.
In 2016 there were around 65000 employees at video game developer and publisher companies in the US.
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