Sequencer is a 3D non-linear editor.
For the first step i got my character from the provided assets and then dropped the character into a master sequence that i created from there i created keys and used autokey to animate my character move along a path and jump up.
Now for the camera i created a master sequence and put my entry sequence in it and then opened up the entry sequence and put a camera in the sequence and then used the lookat track setting to keep my camera tracked to my character running after that i added a little movement to my camera. Then i used a FX system toggle track so that i could control the fire particles going off when the statue rises up.
Final Output
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