top of page
Writer's pictureZack Scanlon

Animation pipeline

Animation pipe line

Story-Generate an idea for the story and the director needs a vision

story board- draw out the comic book version of the movie so that they can get the visual aspect

Editorial- put the storyboard together to make a basic version of the movie use temp voices and music

Art- Visual development artist help develop the look of the film e.g. character, props and environment

Modelling-They create the 3d models of the character, props and environment using 2D art work from the art department

Rigging- Adding a skeleton, muscle and fat that dictate how the character moves like expressions

Texturing- They add textures to the objects that are made. Like adding rust to metal

Rough layout- They layout the characters and cinematography

Animation-They use the rig and key frame it to move the character

Crowds- They deal with extras and giant crowds like using premade animations to place in the scene

Character effects- Clothing, hair and water simulations anything that the characters deal with

FX- They do footprints leaf's, fire and smoke.

Matte painting- They do beyond the set like sky's and city scapes.

Lighting- They light the scene and composite the scene

Image final - Clean up rendering issues and artifacts

Composing- They create the score and add music and do sound

0 views0 comments

Recent Posts

See All

Agile & Scrum

Agile project management is a project philosophy or framework that takes an iterative approach towards the completion of a project. for...

Comments


bottom of page