top of page
Search
Zack Scanlon
Nov 4, 20201 min read
TASK 02: Still Life arrangement
For this still life arrangement i selected 5 random objects from around my room and organised them on top and around each of each other....
2 views0 comments
Zack Scanlon
Nov 4, 20202 min read
Dan Sweeney 3D pipeline masterclass
Proxy Proxy is building the base mesh for the character things like proportions on the base mesh and you focus on developing a silhouette...
1 view0 comments
Zack Scanlon
Nov 4, 20201 min read
Observational drawings
To start i made one singular image of my Green lantern ring sitting on top of its box here i used circles on the body of the ring to try...
2 views0 comments
Zack Scanlon
Nov 2, 20201 min read
Coding in Unity using C#
The first thing i done in Unity was print hello world in the Unity console by using print("Hello world") To start making an adding object...
2 views0 comments
Zack Scanlon
Nov 2, 20202 min read
Game design documents analysis
1) What are different game design document types they discuss An internal document so that programmers know what kind of features that...
1 view0 comments
Zack Scanlon
Nov 2, 20201 min read
Standard deviation
To find the standard division i added all the numbers in the data set together then divided by the number in the data set. After that i...
2 views0 comments
Zack Scanlon
Oct 21, 20202 min read
Planar Tracking Graffiti.
After i downloaded my assets i took my footage into premiere pro and changed the footage frame rate from 59.94 to 25 to make the footage...
5 views0 comments
Zack Scanlon
Oct 14, 20203 min read
C#
Syntax: WriteLine() will print the output into a new line where as Write() will just put it onto the same line If you don't use the using...
0 views0 comments
Zack Scanlon
Oct 13, 20201 min read
Class chart
Making a class chart for Chuck Noris was pretty straight forward, I started by using Draw.io to actually create my class chart. I then...
0 views0 comments
Zack Scanlon
Oct 13, 20201 min read
Pseudocode.
Pseudocode is a way for a programmer to visualize there code, this can be used for a variety of reasons like helping them to plan out an...
2 views0 comments
Zack Scanlon
Oct 13, 20202 min read
Nuke plane shot
Starting with importing my assets for the shot into my nuke folder structure. Once i was in Nuke i started with refamiliarizing myself...
9 views0 comments
Zack Scanlon
Oct 12, 20201 min read
Mean Median and Mode.
1. Calculate the mean, mode, median and range of : (a) 1, 6, 9, 5, 11, 8, 5, 13, 5. Mean=7 Median=6 Mode=5 Range=12 (b) 23, 11, 17, 12,...
2 views0 comments
Zack Scanlon
Oct 8, 20202 min read
Two inspiring artists.
1.) Raf Grassetti Raf is the art director at Sony Santa Monica studios and he worked on the god of war game, His work on Artstation is...
1 view0 comments
Zack Scanlon
Oct 8, 20201 min read
Building my world
You are a well experienced and skilled explorer who has a travelled through some of the most dangerous landscapes and environments know...
3 views0 comments
Zack Scanlon
Oct 6, 20204 min read
modelling a windup key.
October 6th 2020 Start with getting a reference image that I can base my asset on is the first step. But before going to Maya I had to...
5 views0 comments
Zack Scanlon
Oct 5, 20201 min read
Coding in Unity 02
With the speed calculator done in the previous post next was to expand on it by introducing an IF statement to tell the user/player that...
3 views0 comments
Zack Scanlon
Oct 5, 20201 min read
Coding in unity 01
In Unity i started by creating a empty and then applying a new script component and then creating one private float variable for speed...
2 views0 comments
Zack Scanlon
Oct 5, 20202 min read
Algebra 01 - Collecting like terms and simplifying
Simplify the following: 1.) A.) v+v+v+v+v= 5v B.) u+u+u+u+u+u =6u C.) h+h+h+h = 4h D.) n+n+n= 3n 2.) A.) 4x+2x= 6x B.) 2r+r= 3r C.)...
1 view0 comments
Zack Scanlon
Oct 5, 20201 min read
Introduction to Mathematics
To start we looked that the topics that we will need to know for our exam in march. these topics include ● Number Systems, Families of...
1 view0 comments
Zack Scanlon
Sep 25, 20202 min read
Engaging the player.
Premise The premise is usually the first thing that a perspective player will come across when the learn about your game so making sure...
1 view0 comments
bottom of page